Cause_to_be_dry

http://premon.fbk.eu/resource/fn16-cause_to_be_dry an entity of type: Concept

An Agent causes a Dryee (either a surface or an entire entity, inside and out) to become dry. This should not include examples like "drying tears" or "drying spills" as these are in the Removing frame. Michael dried the clothes. Abby dried out the room with a dehumidifier.
xsd:dateTime 2002-05-31T21:02:06+02:00 
Cause_to_be_dry 
xsd:int 337 

data from the linked data cloud