Goal
http://premon.fbk.eu/resource/fn16-self_motion@goal an entity of type: Concept
Goal is used for any expression which tells where the Self_mover ends up as a result of the motion. The children skipped into the park. Some particles imply the existence of a Goal which is understood in the context of utterance. The principal walked over and sat down. A dog ran up and licked our hands.
xsd:dateTime
2001-02-07T13:12:17+01:00
Goal
xsd:int
288
Goal