Manner

http://premon.fbk.eu/resource/fn17-finish_game@manner an entity of type: Concept

Any description of the Game which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of a Player that also affect their action (presumptuously, coldly, deliberately, eagerly, carefully).
xsd:dateTime 2010-02-01T19:53:22+01:00 
Manner 
xsd:int 13505 

data from the linked data cloud