Win_prize

http://premon.fbk.eu/resource/fn17-win_prize an entity of type: Concept

A Competitor claims a Prize as a result of the outcome of their participation in a Competition. Competition is meant to be construed broadly to include cases where there is no skill involved as well as cases where there is no ranking of participants, and indeed does not require that there be multiple pariticipants or a definable end of game, as in the case of winning prizes at a carnival game. All that is required to be this kind of Competition is that there is some way of determining whether a Competitor will receive the Prize. We won a car in the raffle. The use of win.v in this frame is similar to the Finish_competition frame, but there are a number of differences. Firstly, Win_prize focuses on what the Competitor receives as a result of their participation in a process. Unlike Finish_competition, Win_prize does not necessarily give any information about how a Competitor ranked relative to other competitors, or even if there is any system of ranking of competitors, or any end of the process that is defined as winning or losing. Win_prize only requires a system for determining which Prize or prizes go to a Competitor, if any. That is why the opposite of "I won (something)" in Win_prize is not "I lost", but rather "I didn't win anything".
xsd:dateTime 2008-06-13T13:06:51+02:00 
Win_prize 
xsd:int 2072 

data from the linked data cloud