. . . "An Entity has a Temperature characterized by the target. The Temperature is a value of the temperature Attribute. The pan is already too hot to touch. The walk-in was freezing, but it was better than hanging out in the kitchen. Note that in this frame, the Entity does not experience the temperature, but is merely described as being in a certain externally verifiable state. Thus Open a window; I'm too hot. is not in frame but rather in Subjective_temperature."@en . . . . "Temperature" . . . . . . . . . . . . . "2004-03-17T13:27:51+01:00"^^ . . . . . "1050"^^ . . . . .