Manner
http://premon.fbk.eu/resource/fn15-finish_game@manner an entity of type: Concept
Any description of the Game which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of a Player that also affect their action (presumptuously, coldly, deliberately, eagerly, carefully).
xsd:dateTime
2010-02-01T19:53:22+01:00
Manner
xsd:int
13505